Custom key distribution (Router Key)
Router Key is Register Now’s custom key distribution option. FN-Tools shows each participant the custom key assigned to them. For simultaneous matches, it also assigns participants to their matches.
Organizers enter and publish keys in Discord. Participants check their own key using a button.
When to use it
Use Router Key to distribute a key for one match or run several matches at once.
| Registration | Key distribution |
|---|---|
| 80 solo entries, one match | Set the entry size to 1; all recipients receive the same key |
| 100 entries of two, 200 participants | Assign one member per entry to each of two matches of 100 and distribute their keys |
| 100 entries of three, 300 participants | Assign one member per entry to each of three matches of 100 and distribute their keys |
For one match, enter one key per round. No opponent setting is needed. An entry size of two or more creates that many matches. Combining entries of two or more members into a single match is not supported.
Assignments also work with 100 or fewer participants when they are split across multiple matches.
Fixed match groups face the same opponents in every round. Router Key can reassign participants each round and distribute the corresponding keys. It also supports keeping the same opponents throughout.
Opponent settings
For multiple matches, select the assignment method for round 2 onward under Opponent matching. This setting is hidden for one match.
The examples below use three parties of three members: Party A, Party B, and Party C, for nine participants in total. One member from each party joins each match, giving three simultaneous matches of three participants.
Compare the opponents faced by Party A’s first member in each round.
Keep the same opponents
Use the same participant groups as round 1 for every later round.
| Round | Assigned match | Opponents |
|---|---|---|
| Round 1 | Match 1 | Party B’s first member, Party C’s first member |
| Round 2 | Match 1 | Party B’s first member, Party C’s first member |
| Round 3 | Match 1 | Party B’s first member, Party C’s first member |
Party A’s first member receives the key for match 1 in every round.
Change opponents each round
Randomly reassign participants each round, taking previous opponents into account to reduce rematches. Rematches may still occur depending on participant and round counts.
| Round | Assigned match | Opponents |
|---|---|---|
| Round 1 | Match 1 | Party B’s first member, Party C’s first member |
| Round 2 | Match 3 | Party B’s second member, Party C’s third member |
| Round 3 | Match 2 | Party B’s third member, Party C’s second member |
Party A’s first member receives the key for match 1 in round 1, match 3 in round 2, and match 2 in round 3.
In this example, every member of Parties B and C is faced once across three rounds. Rematches begin in round 4. How many rounds can avoid rematches depends on the number of parties and the assignments made in previous rounds.
See Assignment tables by party size for every match in examples with two, three, four, and five members per party.
Entry size and match count
The number of members per party determines the number of simultaneous matches. Both settings assign one member from every party to each match, so the number of participants in each match equals the number of parties.
| Members per party | Total participants with 100 parties | Matches per round |
|---|---|---|
| 1 (solo) | 100 | One match of 100 |
| 2 | 200 | Two matches of 100 |
| 3 | 300 | Three matches of 100 |
| 4 | 400 | Four matches of 100 |
| 5 | 500 | Five matches of 100 |
For example, 20 parties of three members produce 60 participants and three matches of 20. Match count follows the entry-size setting rather than the total number of participants.
Requirements
- A Register Now entry panel that you own or have editor access to
- An entry size of 1 to 50 members
- One active Router Key per entry panel; archive it to start a new distribution
Getting started
- Setup: Add Router Key to the target Register Now panel.
- Rounds and key publication: Enter and publish keys in Discord.
Saving round 1 loads the recipients. Apply later additions and removals with 参加者を更新 (Update participants) on the Discord operator panel.